Dear Workshop Participants,Read the position papers here.
We are thrilled to have such an exciting group of participants for the "Enhancing the Routine Drives" workshop to be held on October 17th from 14:00-17:00.
In order to maximize the time we have together and to make sure we will hit on topics of interest for everyone, we would like to request you to send us a paragraph summarizing your background, interest in the topic as well as your current area of focus.
Additionally, please let us know by October 8th if you would like to have time (5-10 mins) allocated to present your current related work to the group (and provide us with the topic).
Submit your paragraph via email here.
Looking forward to our discussion,
Carlos and Dali
About the workshop:This workshop will take place at Automotive User Interfaces and Interactive Vehicular Applications 2012, in Portsmouth NH, October 17-19 2012.
Grand Theft Auto and The Italian Job might be the most exciting things currently related to driving. Day in and out driving is mundane, repetitive and highly routinely in that we tend to go to the same destinations over and over, following the same routes at the same time of day, or day of week .
The daily commute is in general a boring, dull and unproductive activity. The dominant mode of commuting in all developed countries is by car  and the majority of journeys are short distance. The US Department of Transportation states that out of the total amount of time that people spend behind the wheel (about 87 minutes) the majority of it is spent in daily commutes (about 60 minutes) 
This commute and routine driving contributes to many concerns that organizations (public and private) around the world are trying to tackle . Those concerns range from ecological issues such as air and noise pollution , health issues such as obesity , stress , lack of social connection  and boredom, injuries and even death [2,14].
There are many existing solutions to reduce the impact of commute driving. Some of those solutions and the parts of the world where they were implemented (either as a long-term program or a one-time study) are listed below:
- Car Sharing programs (Maryland, Baltimore, SF, Salt Lake, Miami Beach, Washington DC) [7, 5]
- Encouragement of use of public transport (Copenhagen) 
- Charging (more) for parking (Oregon) 
- Policy changes (Australia) 
- Reward systems
- Avoiding peak hour traffic (Washington DC, Europe) 
- Free public transport (Copenhagen) 
- Other job related rewards (California) 
- City wide (tax) rewards (several US Cities) [5, 7]
- In-Vehicle Interface design [11, 19]
One of the key aspects to consider is that most of these solutions attempted to reduce the amount of driving. Although most of these solutions have not been very successful they paved the way to better understand why people continue to engage in this activity given the risks associated with it. We learned that people continue to choose the car because the choice of travel mode tends to become habitual (it is recurring, performed under stable circumstances and produces rewarding consequences) and behavior guided by habit is difficult to change . Additionally, driving routinely is related to human utilitarian, psychological and social needs [6, 8, 16]. Each of these will be discussed in depth during the workshop.
Understanding those needs as requirements opens the possibilities for researchers and practitioners to make a direct impact from an experience perspective trying to enhance routine drives rather than attempting to reduce it. This premise and our current knowledge of technological trends will serve as a starting point to discuss possible new solutions because certainly, we are not there yet.
Intended outcomesThe goal of this workshop is to bring together experts from the industrial and scientific domain to re-evaluate how we currently think about the time spent in the car, to imagine a completely new experience and to translate those findings into tangible solutions. By the end of the workshop attendees will come away with a deeper understanding of the design space of routine driving and all the opportunities this represents. We expect that these efforts will help identify the areas that would benefit from further research, and that participants will be able to carry the results of the discussions and use them in their future work.
Aside from discussion, the workshop will also invite participants to brainstorm and quickly prototype the solutions to challenges and opportunities associated with the design space.
Finally, it will be discussed with the workshop participants the possibility to contribute to the community with articles in publications of interest documenting the workshop findings and potentially including a gallery of all the prototypes created by the group.
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2012 - AutoUI - Intel Labs - Workshop - We are not there yet